[0.2.4] UI rework (again), Dialogues, Introduction, ...
Zombies Against Us » Devlog
Added dialogues and introduction :
A good story needs some way to narrate herself, so we are introducing some beautiful, stupid and funny characters to tell the story the way we want !
Those dialogues also include a new tutorial, explained by our beloved sheriff Shelton.
Completely new UI :
We are done with the basic black/semi-transparent UI theme. Here is what it now looks like :
Enemies explanations when you encounter them for the first time :
Specifics rework :
We also included some tips about the turrets, so you can use them wisely.
Discover Pink Eye :
That is now the new boss of the map 2.
Other :
- New personality : Latecomer Jeanne.
- New capacity : freeze time.
- Added boss bestiary.
- New ambient musics.
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Zombies Against Us
Defend your city from Zombies with your Turrets and Skills
Status | In development |
Author | Turbo Developement Team |
Genre | Strategy, Adventure |
Tags | 3D, Low-poly, Real time strategy, Tower Defense, Zombies |
Languages | English |
Accessibility | Configurable controls |
More posts
- [0.2.8] Endless wave modeApr 12, 2023
- [0.2.7] Bugfixes & Resolutions supportMar 27, 2023
- Linux releaseMar 15, 2023
- [0.2.6] BugfixesMar 13, 2023
- [0.2.5] Development continues (major code rework & bug fixes)Mar 12, 2023
- [0.2.3] Musics, UI Rework, Statistics.Apr 22, 2021
- [0.2.2] Photo mode added.Mar 25, 2021
- [0.2.1] New boss design and small bugfixes.Mar 20, 2021
- [0.2.0] New Map, New Enemies, City Management and more.Mar 18, 2021
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